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<channel>
	<title>Mister 8 &#187; Prisoner</title>
	<atom:link href="http://www.mister8.com/tag/prisoner/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.mister8.com</link>
	<description>A web comic and blog about secret agents</description>
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		<title>Answers are a prison for oneself&#8230;</title>
		<link>http://www.mister8.com/answers-are-a-prison-for-oneself/</link>
		<comments>http://www.mister8.com/answers-are-a-prison-for-oneself/#comments</comments>
		<pubDate>Mon, 02 Nov 2009 01:53:13 +0000</pubDate>
		<dc:creator>A.S.</dc:creator>
				<category><![CDATA[The Debriefing]]></category>
		<category><![CDATA[Patrick McGoohan]]></category>
		<category><![CDATA[Prisoner]]></category>

		<guid isPermaLink="false">http://www.mister8.com/?p=1575</guid>
		<description><![CDATA[&#8230;But Moor Larkin at the blog Number Six Was Innocent seeks to answer them anyway. He&#8217;s been slowly putting together quite the oeuvre on Patrick McGoohan and The Prisoner, starting a series of &#8220;polemic&#8221; essays in May that cover &#8220;arcane matters of Prisoner Lore and Fandom.&#8221; I personally think it looks like a book in the making. [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_184" class="wp-caption alignleft" style="width: 258px"><a href="http://www.mister8.com/wp-content/uploads/2009/01/priz2.jpg"><img class="size-medium wp-image-184" title="The Prisoner" src="http://www.mister8.com/wp-content/uploads/2009/01/priz2-248x300.jpg" alt="McGoohan as Number Six" width="248" height="300" /></a><p class="wp-caption-text">McGoohan as Number Six</p></div>
<p>&#8230;But Moor Larkin at the blog <a href="http://numbersixwasinnocent.blogspot.com/">Number Six Was Innocent</a> seeks to answer them anyway. He&#8217;s been slowly putting together quite the oeuvre on Patrick McGoohan and <strong><em>The Prisoner</em></strong>, starting a series of &#8220;polemic&#8221; essays in May that cover &#8220;arcane matters of <strong><em>Prisoner </em></strong>Lore and Fandom.&#8221; I personally think it looks like a book in the making.</p>
<p>In any case, the posts are rational, researched, well-composed, thought-provoking and potentially controversial. Of the essays posted so far, subject matter includes:</p>
<ul>
<li><a href="http://numbersixwasinnocent.blogspot.com/2009/06/secret-agents-ducks-drakes-smart-people.html">Why Six was not John Drake</a></li>
<li><a href="http://numbersixwasinnocent.blogspot.com/2009/06/mcgoohan-on-my-mind-six-sex-romance-and.html">Proofs that Six liked women </a></li>
<li><a href="http://numbersixwasinnocent.blogspot.com/2009/07/mcgoohan-on-my-mind-villas-vacations.html">How The Prisoner was actually derived from Danger Man</a></li>
<li><a href="http://numbersixwasinnocent.blogspot.com/2009/09/mcgoohan-on-my-mind-where-am-i-in.html">Where the concept of The Village came from</a></li>
</ul>
<p>And if you like those essays, you&#8217;ll likely also enjoy <a href="http://www.imdb.com/user/ur5367285/comments?count=50&amp;order=date&amp;summary=off">Larkin&#8217;s reviews of McGoohan roles at the IMDB</a>.</p>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Party at Armstrong&#8217;s house!</title>
		<link>http://www.mister8.com/party-at-armstrongs-house/</link>
		<comments>http://www.mister8.com/party-at-armstrongs-house/#comments</comments>
		<pubDate>Sat, 21 Feb 2009 09:00:29 +0000</pubDate>
		<dc:creator>A.S.</dc:creator>
				<category><![CDATA[The Debriefing]]></category>
		<category><![CDATA[Harry Palmer]]></category>
		<category><![CDATA[Prisoner]]></category>

		<guid isPermaLink="false">http://www.mister8.com/?p=556</guid>
		<description><![CDATA[Sadly, none of you are invited (though if you&#8217;re ever in the Albany, NY, area, shoot me an email!). But I did want to show you this invitation I worked up to invite friends over for Priz viewing tomorrow morning. Plans for this were made the night of McGoohan&#8217;s death, eerily before we even knew [...]]]></description>
			<content:encoded><![CDATA[<p>Sadly, none of you are invited (though if you&#8217;re ever in the Albany, NY, area, shoot me an email!). But I did want to show you this invitation I worked up to invite friends over for Priz viewing tomorrow morning. Plans for this were made the night of McGoohan&#8217;s death, eerily before we even knew it had happened.</p>
<p>These two caricatures are part of a planned series of 25 that I hope to turn into an art show at a local gallery and a print, which I hope to sell inexpensively through the site if I can find a reliable, affordable printer.</p>
<div id="attachment_557" class="wp-caption aligncenter" style="width: 310px"><a href="http://www.mister8.com/wp-content/uploads/2009/02/invitationcensored.png"><img src="http://www.mister8.com/wp-content/uploads/2009/02/invitationcensored-300x107.png" alt="Number Six and Harry Palmer" title="Number Six and Harry Palmer" width="300" height="107" class="size-medium wp-image-557" /></a><p class="wp-caption-text">Number Six and Harry Palmer</p></div>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>A final tribute to Patrick McGoohan</title>
		<link>http://www.mister8.com/a-final-tribute-to-patrick-mcgoohan/</link>
		<comments>http://www.mister8.com/a-final-tribute-to-patrick-mcgoohan/#comments</comments>
		<pubDate>Fri, 30 Jan 2009 21:18:15 +0000</pubDate>
		<dc:creator>A.S.</dc:creator>
				<category><![CDATA[The Debriefing]]></category>
		<category><![CDATA[Whatever Wednesday]]></category>
		<category><![CDATA[Patrick McGoohan]]></category>
		<category><![CDATA[Prisoner]]></category>

		<guid isPermaLink="false">http://www.mister8.com/?p=363</guid>
		<description><![CDATA[Since Patrick McGoohan&#8217;s death two weeks ago, we&#8217;ve been trying to keep the site as McGoohan-project centered as possible. We&#8217;ve covered, as our friends at Permission to Kill point out, the whole gamut from early films to comics to theme music for his shows to even Apple IIe text adventure games. What we haven&#8217;t really [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://www.mister8.com/wp-content/uploads/2009/01/snapshot20090130154258.jpg"><img class="size-full wp-image-364 aligncenter" title="Waving goodbye" src="http://www.mister8.com/wp-content/uploads/2009/01/snapshot20090130154258.jpg" alt="Patrick McGoohan waves goodbye to Leo McKern" width="520" height="390" /></a></p>
<p>Since Patrick McGoohan&#8217;s death two weeks ago, we&#8217;ve been trying to keep the site as McGoohan-project centered as possible. We&#8217;ve covered, as our friends at <a href="http://permissiontokill.blogspot.com/">Permission to Kill</a> point out, the whole gamut from early films to comics to theme music for his shows to even Apple IIe text adventure games. What we haven&#8217;t really talked about is the man himself, and so I thought it fitting to end our continued tribute by talking about what McGoohan means to me.</p>
<p>My first McGoohan love was not <em><strong>The Prisoner</strong></em>, nor <em><strong>Secret Agent</strong></em>, nor <em><strong>Alcatraz</strong></em> nor <em><strong>Ice Station Zebra</strong></em>. When I was young, pre-elementary school young, before my ability to form long-term memories apparently, I demanded that my mother make me a <em><strong>Scarecrow of Romney Marsh</strong></em> costume. Scarecrow was my favorite of the Disney action heroes (which also included <em><strong>Zorro</strong></em> and <em><strong>Swamp Fox</strong></em>), though I can&#8217;t recall why. I was lucky enough to get a copy of the DVD from the Disney Vault for Christmas this year, and sat down with my wife to watch it the night I heard of McGoohan&#8217;s death. It still holds up well, and McGoohan plays the dual role of the rebellious smuggler leader and the thoughtful vicar with aplomb. Here&#8217;s the opening credits, mostly featuring a stuntman probably, but stick around for the clip at the end where you get to hear McGoohan&#8217;s Scarecrow voice.</p>
<p style="text-align: center;">
<p><a href="http://www.youtube.com/watch?v=JDYId2Ab1o8">www.youtube.com/watch?v=JDYId2Ab1o8</a></p>
</p>
<p>Doesn&#8217;t that long shot in the opening sequence with the Scarecrow riding toward the camera from the barren landscape remind you of the first shot of the Lotus 7 in the opening sequence of <em><strong>The Prisoner</strong></em>?</p>
<p>Though the <em><strong>Scarecrow of Romney Marsh</strong></em> was the first time I became enamored with a McGoohan production, it was the Prisoner that helped shape my ethics and views on the world. When I was a teen-ager, I&#8217;d become interested in comic book artist Steve Ditko, especially the faceless, fedora-wearing hero <a href="http://www.vicsage.com">The Question</a>. Through Ditko, I worked my way back to the philosophical writings of Ayn Rand, founder of Objectivism. I found that, though I agreed with many of the basic tenets of her work, large swaths of it were simply unpalatable (I still feel this way). Still, I craved something that celebrated the autonomy of the individual, and I found this something in <em><strong>The Prisoner</strong></em>.</p>
<p>I&#8217;d already stepped into the world of sci-fi tinged British spies with another of my favorites, <em><strong>The Avengers</strong></em>. But the adventures of Number Six were something else. Even as an adolescent, I knew that the trials and tribulations that Number Six was put through were about more than information, or epsionage, or any of the surface-level story elements. Going to a public school where I felt as though the teachers were making me into one kind of cog, and my peers were making me into another, I took solace in Number Six&#8217;s credo: <em>I will not be pushed, filed, stamped, indexed, briefed, debriefed, or numbered! My life is my own. I am not a number, I am a person.</em></p>
<p style="text-align: center;">
<p><a href="http://www.youtube.com/watch?v=29JewlGsYxs">www.youtube.com/watch?v=29JewlGsYxs</a></p>
</p>
<p>(Later, I also found similar comfort in Lloyd Dobler&#8217;s <em>I don&#8217;t want to sell anything, buy anything, or process anything as a career. I don&#8217;t want to sell anything bought or processed, or buy anything sold or processed, or process anything sold, bought, or processed, or repair anything sold, bought, or processed.</em>)</p>
<p><em><strong>The Prisoner</strong></em> is no less than a treatise on what it means to be human, what it means to be a responsible human, and what it is like to be a human aware that he/she is living in a world of happy automotons, and fully able to recognize the masters that supply that happy ignorance. The seventeen episodes could form the basis of a philosophy course, starting with Plato&#8217;s allegory of the cave. And behind it all, McGoohan was the true auteur, guiding the creation of the series, writing many episodes, including the controversial finale, and supplying one of the finest acting performances that television has ever seen.</p>
<p>There were other projects, yes, but <em><strong>The Prisoner</strong></em> is a magnum opus, an accomplishment in television that I doubt will ever be rivaled. From me, both the fumbling adolescent trying to make sense of the world, and the now-grown man who still sometimes needs inspiration, thank you, Patrick McGoohan, and may you rest in peace.</p>
<p>Be seeing you, maybe one day.</p>
<p><strong>A handful of other McGoohan tributes:</strong></p>
<ul>
<li><a href="http://pwbeat.publishersweekly.com/blog/2009/01/15/inside-the-secret-agent/">The Beat</a></li>
<li><a href="http://brendanmccarthy.co.uk/2009/01/brendan-patrick-mcgoohan-rip.html">Brendan McCarthy</a></li>
<li><a href="http://casaforte.blogspot.com/2009/01/patrick-mcgoohan-tribute.html">Casa Forte</a></li>
<li><a href="http://doubleosection.blogspot.com/2009/01/r.html">Double-O Section</a></li>
<li><a href="http://www.edrants.com/rip-patrick-mcgoohan/">Edward Champion&#8217;s Reluctant Habits</a></li>
<li><a href="http://www.guardian.co.uk/culture/tvandradioblog/2009/jan/14/television">Guardian Blog</a></li>
<li><a href="http://www.the-isb.com/?p=996">Invincible Super-Blog</a></li>
<li><a href="http://doyouwriteunderyourownname.blogspot.com/2009/01/patrick-mcgoohan.html">Martin Edwards</a></li>
<li><a href="http://www.offthetelly.co.uk/?p=6547">Off the Telly</a></li>
<li><a href="http://www.avclub.com/articles/patrick-mcgoohan-son-of-a-bitch,22428/">Onion AV Club</a></li>
<li><a href="http://www.palisadespost.com/content/index.cfm?Story_ID=4587">Palisades Post</a></li>
<li><a href="http://infinitarian.blogspot.com/2009/01/departure.html">Peculiar Times</a></li>
<li><a href="http://www.pressconnects.com/apps/pbcs.dll/section?category=PluckPersona&amp;U=929a9f90a44041d78839e43626e357d0&amp;plckController=PersonaBlog&amp;plckScript=personaScript&amp;plckElementId=personaDest&amp;plckPersonaPage=BlogViewPost&amp;plckPostId=Blog%3a929a9f90a44041d78839e43626e357d0Post%3a907035ef-2d50-404e-8ace-53eca419d405&amp;sid=sitelife.pressconnects.com">Press Connects</a></li>
<li><a href="http://www.nerve.com/CS/blogs/screengrab/archive/2009/01/15/patrick-mcgoohan-1928-2009.aspx">The Screengrab</a></li>
<li><a href="http://www.netreach.net/~sixofone/">Six of One Fan Club</a></li>
<li><a href="http://somecamerunning.typepad.com/some_came_running/2009/01/patrick-mcgoohan-19282009.html">Some Came Running</a></li>
<li><a href="http://spyvibe.blogspot.com/2009/01/patrick-mcgoohan-1928-2009.html">Spy Vibe</a></li>
<li><a href="http://srbissette.com/?p=2594">Stephen Bissette</a></li>
<li><a href="http://supervillain.wordpress.com/2009/01/20/fall-out/">Supervillain</a></li>
<li><a href="http://thrillingdaysofyesteryear.blogspot.com/2009/01/i-am-not-numberi-am-free-man.html">Thrilling Days of Yesteryear</a></li>
<li><a href="http://www.tvworthwatching.com/blog/2009/01/appreciating-patrick-mcgoohan.shtml">TV Worth Watching</a></li>
<li><a href="http://www.theunmutual.co.uk/tributes.htm">The Unmutual</a></li>
<li><a href="http://blog.wired.com/underwire/2009/01/rip-patrick-mcg.html">Wired</a></li>
<li><a href="http://theyoungpoisoner.blogspot.com/2009/01/picture-tribute-in-memory-of-patrick.html">Young Poisoner</a></li>
</ul>
]]></content:encoded>
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		</item>
		<item>
		<title>The Illustrated Prisoner</title>
		<link>http://www.mister8.com/the-illustrated-prisoner/</link>
		<comments>http://www.mister8.com/the-illustrated-prisoner/#comments</comments>
		<pubDate>Tue, 27 Jan 2009 10:02:11 +0000</pubDate>
		<dc:creator>A.S.</dc:creator>
				<category><![CDATA[Monday Masterpieces]]></category>
		<category><![CDATA[The Debriefing]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Comics]]></category>
		<category><![CDATA[Prisoner]]></category>

		<guid isPermaLink="false">http://www.mister8.com/?p=323</guid>
		<description><![CDATA[What follows is an attempt to briefly chronicle a history of The Prisoner in comic books. It will, by necessity, be incomplete, because I don&#8217;t want to quote whole articles from publications I respect, nor do I want to give away all plot points to Askwith/Motter&#8217;s The Prisoner: Shattered Visage, in hopes that readers will [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_342" class="wp-caption alignleft" style="width: 210px"><a href="http://www.mister8.com/wp-content/uploads/2009/01/shatterdvisage.jpg"><img class="size-medium wp-image-342" title="The Prisoner: Shattered Visage, art by Dean Motter" src="http://www.mister8.com/wp-content/uploads/2009/01/shatterdvisage-200x300.jpg" alt="The Prisoner: Shattered Visage, art by Dean Motter" width="200" height="300" /></a><p class="wp-caption-text">The Prisoner: Shattered Visage, art by Dean Motter</p></div>
<p>What follows is an attempt to briefly chronicle a history of <em><strong>The Prisoner</strong></em> in comic books. It will, by necessity, be incomplete, because I don&#8217;t want to quote whole articles from publications I respect, nor do I want to give away all plot points to Askwith/Motter&#8217;s <a href="http://www.amazon.com/gp/product/0930289536?ie=UTF8&amp;tag=spyorama-20&amp;link_code=as3&amp;camp=211189&amp;creative=373489&amp;creativeASIN=0930289536"><em><strong>The Prisoner: Shattered Visage</strong></em></a>, in hopes that readers will seek it out. Instead, consider this a touchstone for learning more about the history of <em><strong>Prisoner </strong></em>comics, both published and unpublished.</p>
<p>Our story starts with <em><strong>Prisoner </strong></em>fan and Marvel editor Marv Wolfman (who recently <a href="http://marvwolfman.com/2009/01/prisoner.html">eulogized McGoohan on his blog</a>), who secured the rights to the <em><strong>Prisoner </strong></em>license in the mid-1970s. Wolfman had planned to script the book himself but had to delegate to someone else when he became editor-in-chief. The writer getting the nod was Steve Englehart, who was also a fan of the show. He inherited Wolfman&#8217;s artist, the great Gil Kane. Kane didn&#8217;t have much time on his hands either, so layouts were done by Joe Staton.</p>
<p>In the Marvel style, art was produced before the full script. However, by the time Kane&#8217;s 18 pages worth of pencils were produced, Englehart had a falling out with Marvel, and was poised to leave the company. He had one piece of unfinished business before leaving, though. As he wrote in an essay published in the magazine <a href="http://www.amazon.com/gp/product/1893905136?ie=UTF8&amp;tag=spyorama-20&amp;linkCode=as2&amp;camp=1789&amp;creative=390957&amp;creativeASIN=1893905136">Comic Book Artist</a>, &#8220;I&#8217;d been waiting a long time to write <em><strong>The Prisoner</strong></em>, and by God! I was going to write that issue.&#8221; Marvel told him he had to turn in the script the following day, and Englehart worked into the night to finish it. Script and art for the first issue completed, Marvel still declined to publish. Said Englehart: &#8220;Marvel got cold feet because I was a radical who&#8217;d resigned over honor, and here was a script about a radical who&#8217;d resigned over honor.&#8221;</p>
<p>Englehart and Kane&#8217;s adaptation of the first episode of <em><strong>The Prisoner</strong></em> remained unpublished though Topps Comics came close. Englehart worked with inker Steve Leiahola to complete the splash page of the issue for a booklet for the Bay Area Con:</p>
<div id="attachment_324" class="wp-caption aligncenter" style="width: 208px"><a href="http://www.mister8.com/wp-content/uploads/2009/01/kaneinksbyleiahola.jpg"><img class="size-medium wp-image-324" title="Art by Gil Kane, inks by Steve Leiahola" src="http://www.mister8.com/wp-content/uploads/2009/01/kaneinksbyleiahola-198x300.jpg" alt="Art by Gil Kane, inks by Steve Leiahola" width="198" height="300" /></a><p class="wp-caption-text">Art by Gil Kane, inks by Steve Leiahola</p></div>
<p>In 2002, Heritage Comics sold all 18 pages of original art to Kane&#8217;s <em><strong>Prisoner</strong></em> adaptation. Their auction carried the following description:</p>
<blockquote><p><strong>Gil Kane &#8211; Original Art for &#8220;The Prisoner&#8221; &#8211; Complete 18-page story (Marvel, unpublished)</strong>. An instant hit upon its debut in 1966, &#8220;The Prisoner&#8221; was the story of Number Six, played by Patrick McGoohan, a secret agent trapped in &#8220;The Village&#8221;. A popular show to this day, there were at least two abortive efforts to bring the show to the four-color page before DC eventually succeeded in 1988. According to Steranko&#8217;s <em><strong>Mediascene Magazine</strong></em> (Nov.-Dec. 1977), the idea of creating a comic adaptation of the popular TV show came via a proposal by Marv Wolfman, leading eventually to a work-up by writer Steve Englehart and artist Gil Kane. The project was reportedly shot down and reassigned to Jack Kirby, who produced a more finished, yet ultimately unproduced book. To our knowledge, although the Kirby pages have surfaced from time to time, this is the first time the Gil Kane effort, long assumed to be lost, has ever been seen by the public. Offered here are 18 pages of tightly finished pencils with indications for the placement of word balloons and various editorial notes and markings. Each page measures approximately 17.5&#8243; x 11.5&#8243;, and all are in excellent condition. This was Kane at the height of his creative output, and his total mastery of the form shines through on every page. We are pleased to be able to offer this newly-found treasure to Kane&#8217;s legion of fans.</p></blockquote>
<p>Some samples of Kane&#8217;s art can still be seen on <a href="http://comics.ha.com/common/view_item.php?Sale_No=803&amp;Lot_No=5955&amp;src=pr">the auction page</a>. Here are but a pair of those pages, the rest can be seen for free by <a href="https://comics.ha.com/common/register.php?ic=rightcolumn-joinnow-082908">registering with the Heritage site</a>.</p>
<div id="attachment_325" class="wp-caption aligncenter" style="width: 207px"><a href="http://www.mister8.com/wp-content/uploads/2009/01/gilkane2.jpg"><img class="size-medium wp-image-325" title="Arrival by Gil Kane" src="http://www.mister8.com/wp-content/uploads/2009/01/gilkane2-197x300.jpg" alt="Arrival by Gil Kane" width="197" height="300" /></a><p class="wp-caption-text">Arrival by Gil Kane</p></div>
<div id="attachment_326" class="wp-caption aligncenter" style="width: 207px"><a href="http://www.mister8.com/wp-content/uploads/2009/01/gilkane3.jpg"><img class="size-medium wp-image-326" title="Arrival art by Gil Kane" src="http://www.mister8.com/wp-content/uploads/2009/01/gilkane3-197x300.jpg" alt="Arrival art by Gil Kane" width="197" height="300" /></a><p class="wp-caption-text">Arrival art by Gil Kane</p></div>
<p>Following the deep-sixing of the Englehart/Kane story, Stan Lee turned the duty of adapting <em><strong>The Prisoner</strong></em> over to old collaborator Jack Kirby (If you don&#8217;t know who Jack Kirby is, do yourself a favor and Google his name. We&#8217;ll wait, don&#8217;t worry. Now try to imagine the 20th Century without him.). Comics scholar Charles Hatfield picks up the trail there, in his wonderful essay, &#8220;Once Upon a Time: Kirby&#8217;s <em><strong>Prisoner</strong></em>,&#8221; for the <a href="http://www.amazon.com/gp/product/1893905012?ie=UTF8&amp;tag=spyorama-20&amp;linkCode=as2&amp;camp=1789&amp;creative=390957&amp;creativeASIN=1893905012"><em><strong>Jack Kirby Collector</strong></em></a>.</p>
<p>Kirby had earlier included a <em><strong>Prisoner</strong></em> homage story in his renowned run with Stan Lee on the <em><strong>Fantastic Four</strong></em>, that saw the titular heroes banished to a town run by Doctor Doom. The mood of the show, and the sci-fi modernist designs, seemed especially suited for Kirby&#8217;s art, as did the heavy-browed visage of McGoohan, who resembled Kirby heroes of the 1950s. Like Kane before him, Kirby completed a full issue of the <em><strong>Prisoner</strong></em> before Marvel abandoned it, reportedly due to the lack of action in the mostly expository issue.</p>
<p>Kirby&#8217;s art too has surfaced. The first six pages were inked by Mike Royer, and the rest exist in pencils only. Many pages have appeared in <em><strong>Kirby Collector</strong></em>, while others, like those below, regularly make the rounds of the &#8220;blogosphere.&#8221; Owner / original scanner unknown:</p>
<div id="attachment_331" class="wp-caption aligncenter" style="width: 243px"><a href="http://www.mister8.com/wp-content/uploads/2009/01/kirby1.jpg"><img class="size-medium wp-image-331" title="The Prisoner by Jack Kirby" src="http://www.mister8.com/wp-content/uploads/2009/01/kirby1-233x300.jpg" alt="The Prisoner by Jack Kirby" width="233" height="300" /></a><p class="wp-caption-text">The Prisoner by Jack Kirby</p></div>
<div id="attachment_332" class="wp-caption aligncenter" style="width: 310px"><a href="http://www.mister8.com/wp-content/uploads/2009/01/kirby2.jpg"><img class="size-medium wp-image-332" title="The Prisoner in the Village by Jack Kirby" src="http://www.mister8.com/wp-content/uploads/2009/01/kirby2-300x207.jpg" alt="The Prisoner in the Village by Jack Kirby" width="300" height="207" /></a><p class="wp-caption-text">The Prisoner in the Village by Jack Kirby</p></div>
<div id="attachment_333" class="wp-caption aligncenter" style="width: 216px"><a href="http://www.mister8.com/wp-content/uploads/2009/01/kirby3.jpg"><img class="size-medium wp-image-333" title="Number 6 interrogates a waitress, art by Jack Kirby" src="http://www.mister8.com/wp-content/uploads/2009/01/kirby3-206x300.jpg" alt="Number 6 interrogates a waitress, art by Jack Kirby" width="206" height="300" /></a><p class="wp-caption-text">Number 6 interrogates a waitress, art by Jack Kirby</p></div>
<div id="attachment_334" class="wp-caption aligncenter" style="width: 218px"><a href="http://www.mister8.com/wp-content/uploads/2009/01/kirby4.jpg"><img class="size-medium wp-image-334" title="The resignation scene by Jack Kirby" src="http://www.mister8.com/wp-content/uploads/2009/01/kirby4-208x300.jpg" alt="The resignation scene by Jack Kirby" width="208" height="300" /></a><p class="wp-caption-text">The resignation scene by Jack Kirby</p></div>
<div id="attachment_335" class="wp-caption aligncenter" style="width: 218px"><a href="http://www.mister8.com/wp-content/uploads/2009/01/kirby5.jpg"><img class="size-medium wp-image-335" title="Meet Number 2, art by Jack Kirby" src="http://www.mister8.com/wp-content/uploads/2009/01/kirby5-208x300.jpg" alt="Meet Number 2, art by Jack Kirby" width="208" height="300" /></a><p class="wp-caption-text">Meet Number 2, art by Jack Kirby</p></div>
<div id="attachment_336" class="wp-caption aligncenter" style="width: 215px"><a href="http://www.mister8.com/wp-content/uploads/2009/01/kirby6.jpg"><img class="size-medium wp-image-336" title="Angelo Muscat, drawn by Jack Kirby!" src="http://www.mister8.com/wp-content/uploads/2009/01/kirby6-205x300.jpg" alt="Angelo Muscat, drawn by Jack Kirby!" width="205" height="300" /></a><p class="wp-caption-text">Angelo Muscat, drawn by Jack Kirby!</p></div>
<p>Not until 1988 did an official <em><strong>Prisoner</strong></em> adaptation see print, at the hands of writer Mark Askwith and writer/artist Dean Motter (of <em><strong>Mister X</strong></em> fame), for DC Comics. Titled, &#8220;Shattered Visage,&#8221; this adaptation was set twenty years after the dismantling of the village, where Number Six is rumored, at least among intelligence circles, to still live. The memoirs of the last Number Two (as &#8220;played&#8221; in the comic by Leo McKern) have been published as <em><strong>The Village Idiot</strong></em>, supervised by government officer Thomas Drake. Drake&#8217;s wife Alice is setting out on an around-the-world yacht trip, but when the boat runs aground on the island holding the Village, the story takes a turn for the&#8230;enigmatic? Metaphorical? Multi-layered? Complex? Perhaps we&#8217;ll just say that the comic, in it&#8217;s playful spirit, serves well as a sequel to Fall Out.</p>
<p>Obscure references to the original series, and to other spy fictions, permeate the story, which includes a cameo by my favorite Number Two, Georgina Cookson. I&#8217;m not completely sold on the ending of the tale, but find it a fascinating and rewarding read. Motter told <a href="http://www.amazon.com/gp/product/1893905136?ie=UTF8&amp;tag=spyorama-20&amp;linkCode=as2&amp;camp=1789&amp;creative=390957&amp;creativeASIN=1893905136"><em><strong>Comic Book Artist Magazine</strong></em></a> of his feelings about the story, and the original series:</p>
<blockquote><p>When I was first approached I remember thinking: &#8220;<em>I</em> can do the story of a man with no name trapped in an architectural nightmare where nothing is as it seems.&#8221; Hell, I had been riffing on that theme in my own <em><strong>Mister X</strong></em> for a couple of years! While the influences of Kafka and Orwell were usually capricious in <em><strong>Mister X</strong></em>, they seemed more ephemeral in <em><strong>The Prisoner</strong></em> TV show. Though Timothy Leary, The Beatles, Lewis Carroll, and Ian Fleming are often cited as the program&#8217;s Zeitgeists, I think it has always been obvious that the ordeal of Number Six had really more in common with <strong><em>Animal Farm</em></strong>, <strong><em>1984</em></strong> and <strong><em>The Castle</em></strong>. Indeed, each episode opened more like <strong><em>Metamorphosis</em></strong> than a 007 adventure. In any case, much more thought went into that discussion by McGoohan et al. long after the series ended.</p></blockquote>
<p><a href="&lt;a href=&quot;http://www.amazon.com/gp/product/0930289536?ie=UTF8&amp;tag=spyorama-20&amp;linkCode=as2&amp;camp=1789&amp;creative=390957&amp;creativeASIN=0930289536&quot;&gt;">Still available fairly inexpensively</a>, <em><strong>The Prisoner: Shattered Visage</strong></em> still generates discussion among fans. Recently, a group of fans began publishing <a href="http://brokensea.com/prisoner/2009/01/22/the-prisoner-episode-1-arrival/">an audio play of the comic</a>.</p>
<p>For what it&#8217;s worth, my favorite two pages are these:</p>
<div id="attachment_339" class="wp-caption aligncenter" style="width: 200px"><a href="http://www.mister8.com/wp-content/uploads/2009/01/shatteredvisage1.jpg"><img class="size-medium wp-image-339" title="Shattered Visage, art by Dean Motter" src="http://www.mister8.com/wp-content/uploads/2009/01/shatteredvisage1-190x300.jpg" alt="Shattered Visage, art by Dean Motter" width="190" height="300" /></a><p class="wp-caption-text">Shattered Visage, art by Dean Motter</p></div>
<div id="attachment_340" class="wp-caption aligncenter" style="width: 200px"><a href="http://www.mister8.com/wp-content/uploads/2009/01/shatterdvisage2.jpg"><img class="size-medium wp-image-340" title="Digital watch! Art by Dean Motter" src="http://www.mister8.com/wp-content/uploads/2009/01/shatterdvisage2-190x300.jpg" alt="Digital watch! Art by Dean Motter" width="190" height="300" /></a><p class="wp-caption-text">Digital watch! Art by Dean Motter</p></div>
<p>Other tributes and homages to the <em><strong>Prisoner</strong></em> abound, in Grant Morrison&#8217;s <em><strong>Invisibles</strong></em>, for instance, and Alan Moore&#8217;s <em><strong>The League of Extraordinary Gentlemen: The Black Dossier</strong></em>. Evan Dorkin <a href="http://evandorkin.livejournal.com/179982.html">re-posted an old cartoon</a>, &#8220;Prisoner of Second Ave.&#8221;&#8230;</p>
<div id="attachment_343" class="wp-caption aligncenter" style="width: 310px"><a href="http://www.mister8.com/wp-content/uploads/2009/01/dorkin.jpg"><img class="size-medium wp-image-343" title="Art by Evan Dorkin" src="http://www.mister8.com/wp-content/uploads/2009/01/dorkin-300x233.jpg" alt="Art by Evan Dorkin" width="300" height="233" /></a><p class="wp-caption-text">Art by Evan Dorkin</p></div>
<p>&#8230;<a href="http://evandorkin.livejournal.com/179906.html">Along with a brief tribute</a>:</p>
<blockquote><p>Ah, it comes to all of us and 80 is a fine number to hit at the end of it all, but this one hurt. I&#8217;m a big mark for McGoohan, onscreen he just keeps your eyes and holds them, and while his acting style is certainly affected and clipped and a bit odd, I love it. I always wished he worked a bit more than he did, but maybe seeing him in more dreck, which is what mostly gets made, would have diminished his enigma. Then again, a few minutes with him in mediocre stuff like The Phantom (which I like, but it&#8217;s hardly great stuff) or Silver Streak, and it&#8217;s like good special effects in a so-so film, at least you got to see <em>that </em>happen on the screen. Although if he was in some really topnotch stuff, it could&#8217;a been real magic. If he cared for that, which he didn&#8217;t. He did what he wanted, how he wanted, he was a free man. His button said Number 6, but he was Number 1, baby.</p></blockquote>
<p>I haven&#8217;t heard of any new sanctioned Prisoner comic strips on the publishing horizon, but to close, I&#8217;d like to point you in the direction of the blog of Clayton McCormick, who is also revisiting the Village in a free online comic:</p>
<div id="attachment_344" class="wp-caption aligncenter" style="width: 310px"><a href="http://thenewnumbertwo.blogspot.com/"><img class="size-medium wp-image-344" title="Art by Clayton McCormick" src="http://www.mister8.com/wp-content/uploads/2009/01/claytonmccormick-300x257.jpg" alt="Art by Clayton McCormick" width="300" height="257" /></a><p class="wp-caption-text">Art by Clayton McCormick</p></div>
<p>We&#8217;d be remiss too, if we didn&#8217;t mention our own future comic effort&#8230;but it seems a little awkward to declare, <em>I am not a number, I am Mister 8!</em></p>
<p>Be seeing you!</p>
<p>EDIT 07/28/2009:</p>
<p>For the purpose of presenting a complete account, I want to add the most recent comic adaptation of the most recent version of the Priz, created by AMC. It&#8217;s <a href="http://www.amctv.com/originals/the-prisoner/downloads/">available for download at the AMC website as a PDF</a>.</p>
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		<title>The Prisoner Companion</title>
		<link>http://www.mister8.com/the-prisoner-companion/</link>
		<comments>http://www.mister8.com/the-prisoner-companion/#comments</comments>
		<pubDate>Sat, 24 Jan 2009 07:59:13 +0000</pubDate>
		<dc:creator>A.S.</dc:creator>
				<category><![CDATA[Friday Filmclip]]></category>
		<category><![CDATA[The Debriefing]]></category>
		<category><![CDATA[Prisoner]]></category>

		<guid isPermaLink="false">http://www.mister8.com/?p=320</guid>
		<description><![CDATA[Posting may be slow and sporadic next week, as I&#8217;ve got a work project that&#8217;s under tight deadline. Should be a big post Monday though. Stay tuned! Here in the meantime is The Prisoner Companion, a documentary that I believe was also included with the A&#38;E Prisoner Megaset:]]></description>
			<content:encoded><![CDATA[<p>Posting may be slow and sporadic next week, as I&#8217;ve got a work project that&#8217;s under tight deadline. Should be a big post Monday though. Stay tuned!</p>
<p>Here in the meantime is <em><strong>The Prisoner Companion</strong></em>, a documentary that I believe was also included with the <a href="http://www.amazon.com/gp/product/B000FOQ03C?ie=UTF8&amp;tag=spyorama-20&amp;link_code=as3&amp;camp=211189&amp;creative=373489&amp;creativeASIN=B000FOQ03C">A&amp;E Prisoner Megaset</a>:</p>
<p><embed id="VideoPlayback" src="http://video.google.com/googleplayer.swf?docid=8873212882322253491&#038;hl=en&#038;fs=true" style="width:400px;height:326px" allowFullScreen="true" allowScriptAccess="always" type="application/x-shockwave-flash"> </embed></p>
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		<title>Spy Games Pt. III &#8211; The Prisoner on the Sinclair ZX Spectrum</title>
		<link>http://www.mister8.com/spy-games-pt-iii-the-prisoner-on-the-sinclair-zx-spectrum/</link>
		<comments>http://www.mister8.com/spy-games-pt-iii-the-prisoner-on-the-sinclair-zx-spectrum/#comments</comments>
		<pubDate>Thu, 22 Jan 2009 07:58:10 +0000</pubDate>
		<dc:creator>A.S.</dc:creator>
				<category><![CDATA[The Debriefing]]></category>
		<category><![CDATA[Themed Thursday]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Prisoner]]></category>

		<guid isPermaLink="false">http://www.mister8.com/?p=311</guid>
		<description><![CDATA[As with the Prisoner games released for the Apple IIe that we discussed last week, I&#8217;d never heard of the following games, nor even the Sinclair ZX Spectrum, until I did some Googling. The ZX Spectrum is apparently the first mainstream home computer in the UK, was easy to program, and stored games and software [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_313" class="wp-caption alignleft" style="width: 287px"><a href="http://www.mister8.com/wp-content/uploads/2009/01/girlwhowasdeaththe.jpg"><img class="size-medium wp-image-313" title="Girl Who Was Death Spectrum ZX Cover" src="http://www.mister8.com/wp-content/uploads/2009/01/girlwhowasdeaththe-277x300.jpg" alt="Girl Who Was Death Spectrum ZX Cover" width="277" height="300" /></a><p class="wp-caption-text">Girl Who Was Death Spectrum ZX Cover</p></div>
<p>As with the Prisoner games released for the Apple IIe that we discussed last week, I&#8217;d never heard of the following games, nor even the Sinclair ZX Spectrum, until I did some Googling.</p>
<p>The ZX Spectrum is apparently the first mainstream home computer in the UK, was easy to program, and stored games and software on cassette tape cartridges. I believe it to be similar in capabilities and time of release to the Commodore 64 I enjoyed as a kid.</p>
<p>A number of Prisoner text-based adventures, of the <em>open door / get item</em> variety were released on the Spectrum, and thanks to website World of Spectrum, most of them are now playable online!</p>
<p>In chronological order, with as much info as I&#8217;ve been able to dig up on them:</p>
<div id="attachment_314" class="wp-caption aligncenter" style="width: 266px"><a href="http://www.mister8.com/wp-content/uploads/2009/01/prisonerthe_4.gif"><img class="size-full wp-image-314" title="The Prisoner (Bradbury) Loading Screen" src="http://www.mister8.com/wp-content/uploads/2009/01/prisonerthe_4.gif" alt="The Prisoner (Bradbury) Loading Screen" width="256" height="192" /></a><p class="wp-caption-text">The Prisoner (Bradbury) Loading Screen</p></div>
<p>Date Unknown &#8211; <em><strong>The Prisoner</strong></em> &#8211; Carol &amp; Paul Bradbury (Text adventure with illustrations)</p>
<p><a href="http://www.worldofspectrum.org/infoseekid.cgi?id=0020806">World of Spectrum info. page</a></p>
<p><a href="http://www.worldofspectrum.org/infoseekplay.cgi?title=Prisoner%2c+The&amp;pub=Carol+%26+Paul+Bradbury&amp;year=&amp;id=0020806&amp;game=/games/p/PrisonerThe.tzx.zip&amp;emu=3&amp;aspect=3">World of Spectrum gameplay page</a></p>
<div id="attachment_315" class="wp-caption aligncenter" style="width: 266px"><a href="http://www.mister8.com/wp-content/uploads/2009/01/prisonerthev2.gif"><img class="size-full wp-image-315" title="The Prisoner (Flame) Loading Screen" src="http://www.mister8.com/wp-content/uploads/2009/01/prisonerthev2.gif" alt="The Prisoner (Flame) Loading Screen" width="256" height="192" /></a><p class="wp-caption-text">The Prisoner (Flame) Loading Screen</p></div>
<p>1984 &#8211; <strong>The Prisoner</strong> &#8211; Flame Software (Text adventure with illustrations)</p>
<p>World of Spectrum info page</p>
<p>Comments from the author, Stephen Preston:</p>
<blockquote><p>Having watched the Prisoner repeats on the new Channel 4 in 1984, I became inspired to write a game based on the series. The format suited the adventure game very well &#8211; an enclosed island from which you must escape. What was different about this game from other adventures though was it had rather a lot of complex discussion about freedom and individuality mixed into the &#8220;take plank, use plank on hole&#8221; type cliches. Unsurprisingly, the concept and solution to the game was actually written by my dad, upon which I coded it into the final product. As such it is a rather peculiar game with many odd moments that baffle and then surprise, however the solution is best kept close at hand as the game is incredibly difficult to solve, therefore I should pay a visit to my attic to get the solution for you guys if you ever fancy meeting &#8220;Number One&#8221;! If the solution is listed, you&#8217;ll know I&#8217;ve done it!</p></blockquote>
<p><a href="ftp://ftp.worldofspectrum.org/pub/sinclair/games-maps/p/PrisonerThe.jpg">Game map</a> from the author, Stephen Preston, at World of Spectrum</p>
<p><a href="http://www.the-tipshop.co.uk/cgi-bin/info.pl?name=Prisoner%2c%20The&amp;publisher=Flame%20Software">Hints and walkthrough</a> at The Tipshop.</p>
<p><a href="ftp://ftp.worldofspectrum.org/pub/sinclair/games-info/p/PrisonerThe.jpg">Scanned instructions</a> from World of Spectrum</p>
<p><a href="http://www.worldofspectrum.org/infoseekplay.cgi?title=Prisoner%2c+The+v1&amp;pub=Flame+Software&amp;year=1984&amp;id=0010080&amp;game=/games/p/PrisonerTheV1.tzx.zip&amp;emu=3&amp;aspect=3">World of Spectrum gameplay page</a>.</p>
<div id="attachment_316" class="wp-caption aligncenter" style="width: 266px"><a href="http://www.mister8.com/wp-content/uploads/2009/01/prisonerthe.gif"><img class="size-full wp-image-316" title="The Prisoner (Shailes) Loading Screen" src="http://www.mister8.com/wp-content/uploads/2009/01/prisonerthe.gif" alt="The Prisoner (Shailes) Loading Screen" width="256" height="192" /></a><p class="wp-caption-text">The Prisoner (Shailes) Loading Screen</p></div>
<p>1985 &#8211; <strong>The Prisoner</strong> &#8211; Spoof Software (Text adventure)</p>
<p>Written by Francis A. Shailes, additional design by Gregory D. Shailes</p>
<p><a href="http://www.worldofspectrum.org/infoseekid.cgi?id=0010079">World of Spectrum info page</a></p>
<p><a href="http://www.worldofspectrum.org/infoseekplay.cgi?title=Prisoner%2c+The&amp;pub=Spoof+Software&amp;year=1985&amp;id=0010079&amp;game=/games/p/PrisonerThe_2.tzx.zip&amp;emu=3&amp;aspect=3">World of Spectrum gameplay page</a></p>
<p><a href="http://www.the-tipshop.co.uk/cgi-bin/info.pl?name=Prisoner%2c%20The&amp;publisher=Spoof%20Software">Hints and walkthrough</a> at The Tipshop (might not be accurate &#8212; I saw no mention of the need to regularly eat or ways to deal with darkness)</p>
<p><a href="http://www.worldofspectrum.org/showmag.cgi?mag=SinclairUser/Issue035/Pages/SinclairUser03500036.jpg">Review from Sinclair User Magazine</a></p>
<p><a href="http://www.worldofspectrum.org/showmag.cgi?mag=C+VG/Issue043/Pages/CVG04300114.jpg">Review from Computer &amp; Video Games Magazine</a></p>
<div id="attachment_317" class="wp-caption aligncenter" style="width: 266px"><a href="http://www.mister8.com/wp-content/uploads/2009/01/number6inthevillage.gif"><img class="size-full wp-image-317" title="Number 6 in the Village Loading Screen" src="http://www.mister8.com/wp-content/uploads/2009/01/number6inthevillage.gif" alt="Number 6 in the Village Loading Screen" width="256" height="192" /></a><p class="wp-caption-text">Number 6 in the Village Loading Screen</p></div>
<p>1987 &#8211; <strong>Number Six in the Village</strong> &#8211; P.R. Software (Text adventure)</p>
<p>World of Spectrum info page</p>
<p><a href="http://www.worldofspectrum.org/infoseekplay.cgi?title=Number+6+In+The+Village&amp;pub=P.R.+Software&amp;year=1986&amp;id=0020765&amp;game=/games/n/Number6InTheVillage.tzx.zip&amp;emu=3&amp;aspect=3">World of Spectrum gameplay page</a></p>
<p><a href="http://www.worldofspectrum.org/infoseekplay.cgi?title=Number+6+in+the+Village&amp;pub=Philip+Richmond&amp;year=1987&amp;id=0006750&amp;game=/games/n/Number6InTheVillage(GlobalGames).tzx.zip&amp;emu=3&amp;aspect=3">World of Spectrum gameplay page for second edition</a></p>
<p><a href="ftp://ftp.worldofspectrum.org/pub/sinclair/games-maps/n/Number6InTheVillage.png">Game map from World of Spectrum</a></p>
<p><a href="http://www.the-tipshop.co.uk/cgi-bin/info.pl?name=Number%206%20in%20the%20Village">Hints and walkthrough</a> from the Tipshop</p>
<p><a href="ftp://ftp.worldofspectrum.org/pub/sinclair/games-info/n/Number6InTheVillage.jpg">Scanned instructions</a> from World of Spectrum</p>
<div id="attachment_318" class="wp-caption aligncenter" style="width: 266px"><a href="http://www.mister8.com/wp-content/uploads/2009/01/girlwhowasdeaththe.gif"><img class="size-full wp-image-318" title="The Girl Who Was Death Loading Screen" src="http://www.mister8.com/wp-content/uploads/2009/01/girlwhowasdeaththe.gif" alt="The Girl Who Was Death Loading Screen" width="256" height="192" /></a><p class="wp-caption-text">The Girl Who Was Death Loading Screen</p></div>
<p>1987 &#8211; <strong>The Girl Who Was Death</strong> &#8211; Stephen Preston (Text adventure with illustrations)</p>
<p>Based on the single episode from the Prisoner that was taken from an old Danger Man script</p>
<p>Comment from author, Stephen Preston:</p>
<blockquote><p>This adventure is probably my best achievement and was actually written over 18 months without much break. The game got so large that it had to be divided into two parts, with a data loader allowing the user to bring his time used and inventory over from part 1. Originally each part was on either side of a cassette. Overall the game added up to something like 92K of data, huge at the time! The game was positively reviewed by a couple of magazines at the time, but the greatest thing for me was beating the Scott Adams score for his latest adventure &#8211; for it was Adventureland on the Vic 20 (owned by Gareth Davies!) back in 1981 that first introduced me to the concept of the adventure game, one which I found thoroughly exciting. Looking back, the game could have been a lot better. It is linear in its strategy, and follows the adventure of the Prisoner episode it is based on very strictly. As such it is atmospheric and faithful, but loses flexibility and mystery. The input syntax is also a little limiting. Despite all this, it retain a lot of charm and proved popular with fans of the series.</p></blockquote>
<p><a href="http://www.worldofspectrum.org/infoseekid.cgi?id=0010811">World of Spectrum info page</a></p>
<p><a href="ftp://ftp.worldofspectrum.org/pub/sinclair/games-info/g/GirlWhoWasDeathThe.txt">Game instructions</a> from World of Spectrum</p>
<p><a href="http://www.worldofspectrum.org/infoseekplay.cgi?title=Girl+Who+Was+Death%2c+The&amp;pub=Stephen+Preston&amp;year=1986&amp;id=0010811&amp;game=/games/g/GirlWhoWasDeathThe.tzx.zip&amp;emu=3&amp;aspect=3">World of Spectrum gameplay page</a></p>
<p><a href="http://www.the-tipshop.co.uk/cgi-bin/info.pl?name=Girl%20Who%20Was%20Death%2c%20The">Walkthrough</a> from the Tipshop</p>
<p><a href="http://www.worldofspectrum.org/showmag.cgi?mag=Crash/Issue30/Pages/Crash3000078.jpg">Review from Crash Magazine</a></p>
<p><a href="http://www.worldofspectrum.org/showmag.cgi?mag=YourSinclair/Issue12/Pages/YourSinclair1200083.jpg">Review from Sinclair Magazine</a></p>
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		<title>Four academic articles on The Prisoner</title>
		<link>http://www.mister8.com/four-academic-articles-on-the-prisoner/</link>
		<comments>http://www.mister8.com/four-academic-articles-on-the-prisoner/#comments</comments>
		<pubDate>Thu, 22 Jan 2009 05:53:20 +0000</pubDate>
		<dc:creator>A.S.</dc:creator>
				<category><![CDATA[FrontPreview]]></category>
		<category><![CDATA[The Debriefing]]></category>
		<category><![CDATA[Whatever Wednesday]]></category>
		<category><![CDATA[Academia]]></category>
		<category><![CDATA[Prisoner]]></category>

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		<description><![CDATA[A few journal articles, some of which offer links to full text, some of which only have excerpts or abstracts: Bidlingmeyer, L.M. (2007). Agent + image: How the television image destabilizes identity in TV spy series. Master&#8217;s Dissertation, MIT Comparative Studies. [PDF] Excerpt: &#8230;The repeated use of &#8220;pure&#8221; geometric forms announced an additional level of [...]]]></description>
			<content:encoded><![CDATA[<p>A few journal articles, some of which offer links to full text, some of which only have excerpts or abstracts:</p>
<p>Bidlingmeyer, L.M. (2007). Agent + image: How the television image destabilizes identity in TV spy series. <em>Master&#8217;s Dissertation, MIT Comparative Studies</em>. [<a href="http://cms.mit.edu/research/theses/LisaBidlingmeyer2007.pdf">PDF</a>]</p>
<p>Excerpt:</p>
<blockquote><p>&#8230;The repeated use of &#8220;pure&#8221; geometric forms announced an additional level of formal Modernism that challenged the naturalism of the on-location adventure series, suggesting that the program should be &#8220;read&#8221; on the level of the symbolic. For example, forced perspective and a single, central vanishing point were consistently used to create pyramid-shaped compositions out of stairways, halls, and roads, communicated more directly by architectural elements like the flat pyramid behind the speaker’s chair in the town hall. Likewise, circles &#8212; the sinister &#8220;rover&#8221; sentinels (actually white weather balloons), the round, flashing mechanical &#8220;eye&#8221; of Number 1, the brain-washing lamp over 6’s bed, the entire dome of Number 2’s chamber complete with round Eero Aarnio chair ascending from a circular hole in the floor &#8212; proliferated throughout the series. Among conventional-looking scenes of dialog and action were inserted shots that isolated and distilled objects from their contexts, abstracting their surroundings to reveal these items’ symbolic import. An entire modernist architectural infrastructure, complete with spare and geometrically-perfect tunnels, antechambers, and high-tech control rooms, was implied to lie behind the postmodern architectural pastiche of William Henry Clough’s Hotel Portmeirion, which comprised the series’ exterior.</p></blockquote>
<p>Corcos, C.A. (2001). <a href="http://tarlton.law.utexas.edu/lpop/etext/lsf/corcos25.htm">&#8220;I am not a number! I am a free man!&#8221;: physical and psychological imprisonment in science fiction.</a> Legal Studies Forum. 25.</p>
<p>Excerpt:</p>
<blockquote><p>The use of language in The Prisoner limits the hero’s ability to contest what is presented as reality. Places do not have distinctive names; they are &#8220;the town hall,&#8221; or &#8220;the store.&#8221; The only individualism allowed is that of the Village itself (it is the only Village and represents the bounds of the universe) and of the villagers’ individual names: for the time that they are in the Village, people have unique numbers. For the inhabitants of the Village, the Prisoner is Number Six. For us, the viewers, he is the Prisoner. He is the only prisoner, because he is the only individual who knows he is imprisoned&#8211;that there is a world outside. He believes that he once lived there, and that he was (relatively) free, and that he can return. He does not believe that he dreamed it, any more than he believes, like Pedro Calderon de la Barca’s hero in La Vida Es Sueño, that his current presence in the Village is a dream. It is an open question whether there are any inhabitants of the Village who are not window-dressing; if there are, they are remarkably good at keeping secrets. If at least some of the inhabitants of the Village are also prisoners, Number Six is doubly alone, since he never connects with any of them. Thus, while others may also be prisoners and have their own imprisonment stories, his story is truly individual and he is truly isolated.</p></blockquote>
<p>Morreale, J. (2006). <a href="http://tvn.sagepub.com/cgi/content/abstract/7/2/216">The spectacle of <em>The Prisoner</em></a>. <em>Television &amp; New Media</em>. 7:2, 216-226.</p>
<p>Excerpt:</p>
<blockquote><p>The Prisoner presaged Debord’s warning of the dominance of the spectacle, and it affirmed Debord’s pessimistic conclusion, which arrived twenty years later in his Comments on the Society of the Spectacle, that there is no free agency, no place to escape. Debord asserted that as we consume the object-images that circulate, we become part of, and thus unable to resist, the entire economic ecology that is the society of the spectacle. While The Prisoner’s formal and thematic structures attempt to interpolate active viewers, its narrative conclusion and its subsequent fate as a commodified &#8220;cult&#8221;vtext consumed by devotees ultimately suggest that it is impossible to resist. Just as the final episode’s denouement implied that the prisoner could not escape the society in which he was produced, The Prisoner as a televisual text could not escape its institutional constraints nor could it stand outside of the spectacle to critique it. The Prisoner became imprisoned by the spectacle&#8211;it became an object of consumption with &#8220;special&#8221; status&#8211;the very thing it was attempting to escape/critique. It demonstrates the way that detourned images are reappropriated and reassimilated back into the spectacle they initially attempted to disrupt.</p></blockquote>
<p>Woodman, B.J. (2005). <a href="http://www.blackwell-synergy.com/doi/abs/10.1111/j.0022-3840.2005.00149.x">Escaping genre&#8217;s village: Fluidity and genre mixing in television&#8217;s <em>The Prisoner</em></a>. <em>Journal of Popular Culture</em>. 38:5, 938-956.</p>
<p>Excerpt:</p>
<blockquote><p>When examining the &#8220;Living in Harmony&#8221; episode of The Prisoner, it quickly becomes apparent how complexly different genres can be combined on television. In this Western-themed installment, the show is able to move beyond its normal association with the spy and science fiction genres by playfully combining Western themes and structures into the original format of the show. When examined according to text, production, audience, and social context, the complexity of such a mixing of genres becomes more apparent. Careful scrutiny of an episode&#8217;s use of genre from many different angles reveals that simple manipulations of genre can have a sizeable impact on the understanding of an individual episode. Such a use of genre can confound viewers, express the makers&#8217; political concerns, and challenge the cultural status quo. Thus, by simply inserting another genre into the already hybrid Prisoner format, the series&#8217; overarching themes and meanings are explored in new and effective ways.</p></blockquote>
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		<title>Jim Emerson on The Prisoner opening sequence</title>
		<link>http://www.mister8.com/jim-emerson-on-the-prisoner-opening-sequence/</link>
		<comments>http://www.mister8.com/jim-emerson-on-the-prisoner-opening-sequence/#comments</comments>
		<pubDate>Sat, 17 Jan 2009 20:00:35 +0000</pubDate>
		<dc:creator>A.S.</dc:creator>
				<category><![CDATA[The Debriefing]]></category>
		<category><![CDATA[Prisoner]]></category>

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		<description><![CDATA[Film scholar and editor of RogerEbert.com Jim Emerson re-posted this fantastic video essay that analyzes, shot-by-shot (as a former English major, I&#8217;d call this a &#8220;close reading&#8221;), the opening sequence of The Prisoner. The depth of analysis that Emerson is able to achieve with the short sequence verifies what most fans have suspected: that The [...]]]></description>
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<p>Film scholar and editor of RogerEbert.com <a href="http://blogs.suntimes.com/scanners/2009/01/patrick_mcgoohan_escapes_19282.html">Jim Emerson</a> re-posted this fantastic video essay that analyzes, shot-by-shot (as a former English major, I&#8217;d call this a &#8220;close reading&#8221;), the opening sequence of The Prisoner. The depth of analysis that Emerson is able to achieve with the short sequence verifies what most fans have suspected: that The Prisoner is best when actively watched, and not just looked at, as most other television shows.</p>
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		<title>Patrick McGoohan, 1928-2009</title>
		<link>http://www.mister8.com/patrick-mcgoohan-1928-2009/</link>
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		<pubDate>Sat, 17 Jan 2009 05:11:22 +0000</pubDate>
		<dc:creator>A.S.</dc:creator>
				<category><![CDATA[The Debriefing]]></category>
		<category><![CDATA[Patrick McGoohan]]></category>
		<category><![CDATA[Prisoner]]></category>
		<category><![CDATA[Sketches]]></category>

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		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;">
<div id="attachment_241" class="wp-caption aligncenter" style="width: 613px"><a href="http://www.mister8.com/wp-content/uploads/2009/01/ripmcgoohancolor.jpg"><img class="size-large wp-image-241" title="Patrick McGoohan, 1928-2009" src="http://www.mister8.com/wp-content/uploads/2009/01/ripmcgoohancolor-744x1024.jpg" alt="Patrick McGoohan, 1928-2009 | Drawing by Armstrong Sabian" width="603" height="830" /></a><p class="wp-caption-text">Patrick McGoohan, 1928-2009 | Drawing by Armstrong Sabian</p></div>
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		<title>Spy Games pt. II (previously NESpionage)</title>
		<link>http://www.mister8.com/spy-games-pt-ii/</link>
		<comments>http://www.mister8.com/spy-games-pt-ii/#comments</comments>
		<pubDate>Thu, 15 Jan 2009 06:16:32 +0000</pubDate>
		<dc:creator>A.S.</dc:creator>
				<category><![CDATA[The Debriefing]]></category>
		<category><![CDATA[Themed Thursday]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Prisoner]]></category>

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		<description><![CDATA[The theme for this month&#8217;s Themed Thursdays was spy-themed Nintendo games, but I don&#8217;t want to stop talking about Patrick McGoohan-related things just yet. So I&#8217;m going to expand the topic to video games in general and discuss what was one of the first video games based on an already-existing secret agent property: The Prisoner [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_228" class="wp-caption alignleft" style="width: 242px"><a href="http://www.mister8.com/wp-content/uploads/2009/01/prisonercover.jpg"><img class="size-medium wp-image-228" title="The Prisoner for the Apple IIe" src="http://www.mister8.com/wp-content/uploads/2009/01/prisonercover-232x300.jpg" alt="The Prisoner for the Apple IIe" width="232" height="300" /></a><p class="wp-caption-text">The Prisoner for the Apple IIe</p></div>
<p>The theme for this month&#8217;s Themed Thursdays was spy-themed Nintendo games, but I don&#8217;t want to stop talking about Patrick McGoohan-related things just yet. So I&#8217;m going to expand the topic to video games in general and discuss what was one of the first video games based on an already-existing secret agent property: <em><strong>The Prisoner</strong></em> for the Apple IIe, and its sequel, <em><strong>The Prisoner 2</strong></em>.</p>
<p>Prior to today, I&#8217;d never played this games, but I am a fan of text adventures in general. This one&#8217;s a bit different, and in many ways, the connection to the Prisoner is tenuous, but still a fun look at what early computer games were about.</p>
<p>In the game, the player takes on the role of a retired spy named &#8220;#&#8221;. At the beginning of gameplay, the player is shown the code that contains the top secret information behind the player&#8217;s resignation. When the player wakes up on The Island, s/he first has to navigate the invisible maze to leave the cottage, and then has to navigate a confusing assortment of buildings, including a library and a carnival.</p>
<p>I&#8217;ve not made it all the way through the game, but have encountered a number of interesting puzzles and tricks that the computer uses to try to get you to reveal your resignation code (including an instance of using your resignation code in a real-looking error prompt). It&#8217;s an ingenious structure designed by Edu-Ware, primarily designer <a href="http://www.blacksheepinteractive.com/index.php">David Mullich</a>, that regularly breaks the &#8220;fourth wall.&#8221;</p>
<p>There are a handful of interesting apocryphal trivia items passed around about this game, including that it was used in training by the Central Intelligence Agency. One item that turned out to be true was the fact that the game, though it bears the Prisoner name and logo, was unlicensed! Says Mullich in an <a href="http://tleaves.com/weblog/archives/000431.html">interview with Tea Leaves</a>:</p>
<blockquote><p>My idea was to create a game that was merely inspired by <em>The Prisoner</em> television series, and so I renamed The Village as The Island, No. 2 as The Caretaker, and so on to avoid copyright infringement. However, when Edu-Ware told me that they planned to call the game <strong><em>The Prisoner</em></strong> and use the television series&#8217; title font, I asked them to get permission from the show&#8217;s copyright holder, ITC Entertainment. I later found out that all they did was call ITC and ask if they minded if they created a Prisoner-themed restaurant, and when they replied that they didn&#8217;t care, Edu-Ware took that to mean that they could get away with releasing the game without acquiring the copyright. Nobody outside the game industry paid much attention to computer games in those early days.</p></blockquote>
<div id="attachment_231" class="wp-caption alignright" style="width: 207px"><a href="http://www.mister8.com/wp-content/uploads/2009/01/prisoner2cover.jpg"><img class="size-medium wp-image-231" title="Apple IIe Prisoner 2 Cover" src="http://www.mister8.com/wp-content/uploads/2009/01/prisoner2cover-197x300.jpg" alt="Apple IIe Prisoner 2 Cover" width="197" height="300" /></a><p class="wp-caption-text">Apple IIe Prisoner 2 Cover</p></div>
<p>The game led to a sequel, The Prisoner 2, that incorporated graphics, and changed a few of the puzzles around. A review in Analog Magazine declared the following:</p>
<blockquote><p><strong><cite class="software">Prisoner II</cite></strong> is a superb package (I  dare not call it a &#8220;game&#8221;) that should provide weeks of  entertainment. It goes far beyond the traditional &#8220;collect the  right combination of treasures&#8221; adventure, and includes some  diabolical arcade-like sequences to frus- trate you even more.  I&#8217;m told that it is possible to escape from the Island. If you  succeed, you will never forget it.</p></blockquote>
<p>In the end, the solution to the game involves imagining the Island as a metaphor, just as the solution to McGoohan&#8217;s original vision for the TV show involved approaching the Village as metaphor.</p>
<p>SPOILERS FOLLOW:</p>
<p>The title, even the cover art seen for <strong><em>The Prisoner 2</em></strong>, point you to the idea that the Apple IIe itself is your prison. As Mullich told Tea Leaves:</p>
<blockquote><p>While [Edu-Ware] realized that it was a groundbreaking game, there were concerned that I had designed it so that you could win the game from the beginning if you knew what to do: visit the Caretaker and tell him &#8220;The Island is just a computer game.&#8221; I argued that it was thematically imperative that you could win the game from the beginning, since your &#8220;imprisonment&#8221; was entirely due to the fact that you were freely choosing to spend your time playing this computer game. We argued all night about it, and I threatened to quit if it was changed, and so the game was released intact.</p></blockquote>
<p>If you&#8217;re interested in playing the games, there are options available. A disk image of <em><strong>The Prisoner</strong></em> is available on VintageGaming.org, which also offers a <a href="http://gue.vintagegaming.org/galleries/index.php?pub=10&amp;item=75&amp;id=3&amp;key=1">design manual authored by Mullich for <em><strong>The Prisoner 2</strong></em></a>. The disk image can be opened using an Apple IIe emulator, which are available in abundance via a <a href="http://www.google.com/search?source=ig&amp;hl=en&amp;rlz=&amp;=&amp;q=Apple+IIe+emulator&amp;btnG=Google+Search&amp;aq=-1&amp;oq=">simple Google search</a>. The sequel is available for play on the <a href="http://www.virtualapple.org/prisoneriidisk.html">Virtual Apple 2 website</a>.</p>
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